Fascination Sobre 33 Immortals Gameplay
Fascination Sobre 33 Immortals Gameplay
Blog Article
Nous avons cependant eu suffisamment do matière pour nous faire une idfoie do la boucle d’exploration qui nous attend dans 33 Immortals. Schfoimatiquement, nous rejoignons donc un lobby do 33 joueurs, qui se trouvent dissé especialmenteminé especialmentes dans une Bastante carte. Celle-ci comporte por nombreux objectifs secondaires pour amasser des ressources permettant por se soigner ou d’acheter divers objets, augmenter nos statistiques ou ouvrir des coffres.
, and though I am ecstatic to see it finally released to the public, my first impression of the game had left me confused. Like all players, I spawned somewhere in Inferno, immediately thrown into a chaotic battle as Beatrice, the guide, instructed me on the basics of combat—though you won’t survive that first run.
Experience your soul’s epic journey through the afterlife rendered in beautiful hand-drawn animation. 33 Immortals is a unique take on Dante Alighieri’s literary masterpiece, the Divine Comedy.
With dozens of players on screen doing their own thing to help the anti-divine cause, the chaos is the addicting element of
A unique boss duo awaits at the end of Purgatory too, while the upcoming dungeon set in heaven should deliver the final fight against God for those who are worthy.
I would have loved to have more open slots to add friends, perhaps with some sort of drawbacks to cancel out the added coordination.
You’ll also find Charon, who manages the in-game shop, where you can equip and manage cosmetics for your Soul. One of those customization options is a pet by your side – I’ve got my eye on a little beagle companion.
It’s curious to see just how players of different skill levels and experience come together in groups. Even in the most organized parties that have formed non-verbal agreements (using a handy emote wheel) to focus on specific objectives, there’s that one player who is doing their own thing in a corner while hacking away at the wrong thing, and somehow, surviving to the end.
describes itself as a distillation of the MMO raid experience, an action-packed roguelike where 33 players are placed together on a large world map, a land littered with charred buildings and 33 Immortals Gameplay jagged spears of stone surrounded by flames. It’s also full of monsters. Lots of monsters.
and shifts the focus from individual mastery to coordinated survival. Victory isn’t just about how well you fight, but how well you fight together.
Each of these weapons have a primary and secondary attack that rely on you inflicting damage on enemies to build up their respective gauges.
casts players as condemned souls rebelling against divine judgment. Unlike traditional roguelikes that focus on solitary progression, this game drops you into a chaotic, ever-changing battlefield where teamwork isn’t just encouraged—it’s necessary for survival.
I played the preview solo because I was feeling particularly antisocial that day, but of course that doesn’t mean I was alone. Other players occupy the hub world and the main maps in 33 Immortals
I was given the chance to take a crack at the game a week prior to the early access launch, giving me around six hours with the game split across multiple play sessions.